Affixes
An affix rolls a base value plus a per-level value multiplied by the item's level. Tiers from -5 to +7 shift the effective level by 2 per tier. Two-handed weapons double every mod; chest armor, helmets, shields and gloves double their implicit. Legendary affixes use the same table. Values are shown the way the game shows them: percents for rates and damage, flat units for health, mana, stamina, regen and move speed.
| Affix | Base | Per level | Level 10 | Level 30 | Level 60 |
|---|---|---|---|---|---|
| 1H Melee Attack Speed | 1% | 0.2% | +3% | +7% | +13% |
| 1H Melee Critical Strike Chance | 3% | 0.1% | +4% | +6% | +9% |
| 1H Melee Critical Strike Damage | 3% | 0.1% | +4% | +6% | +9% |
| 1H Melee Damage | 0% | 1% | +10% | +30% | +60% |
| 2H Melee Attack Speed | 1% | 0.2% | +3% | +7% | +13% |
| 2H Melee Critical Strike Chance | 3% | 0.1% | +4% | +6% | +9% |
| 2H Melee Critical Strike Damage | 3% | 0.1% | +4% | +6% | +9% |
| 2H Melee Damage | 0% | 1% | +10% | +30% | +60% |
| All Resistances | 0% | 0.1% | +1% | +3% | +6% |
| Attack Speed | 1% | 0.2% | +3% | +7% | +13% |
| Boon Intensity | 2.75% | 0.25% | +5.25% | +10.25% | +17.75% |
| Bow Attack Speed | 1% | 0.2% | +3% | +7% | +13% |
| Bow Critical Strike Chance | 3% | 0.1% | +4% | +6% | +9% |
| Bow Critical Strike Damage | 3% | 0.1% | +4% | +6% | +9% |
| Bow Damage | 0% | 1% | +10% | +30% | +60% |
| Cast Speed | 1% | 0.2% | +3% | +7% | +13% |
| Cooldown Reduction | 0.9% | 0.1% | +1.9% | +3.9% | +6.9% |
| Corruption Resistance | 0% | 0.3% | +3% | +9% | +18% |
| Critical Strike Chance | 3% | 0.1% | +4% | +6% | +9% |
| Critical Strike Damage | 3% | 0.1% | +4% | +6% | +9% |
| Defender Damage | 0% | 1% | +10% | +30% | +60% |
| Focus Damage | 0% | 1% | +10% | +30% | +60% |
| Health Regen | 0 | 0.08 | +0.75 | +2.25 | +4.5 |
| Hitstun Resistance | 9.5% | 0.5% | +14.5% | +24.5% | +39.5% |
| Lower Mana Cost | 1% | 0.15% | +2.5% | +5.5% | +10% |
| Lower Stamina Cost | 1% | 0.15% | +2.5% | +5.5% | +10% |
| Magic Find | 0% | 0.3% | +3% | +9% | +18% |
| Magic Resistance | 0% | 0.3% | +3% | +9% | +18% |
| Mana Regen | 0 | 0.1 | +1 | +3 | +6 |
| Max Health | 0 | 3 | +30 | +90 | +180 |
| Max Mana | 0 | 3 | +30 | +90 | +180 |
| Max Stamina | 0 | 2.5 | +25 | +75 | +150 |
| Minion Attack Speed | 1% | 0.2% | +3% | +7% | +13% |
| Minion Critical Strike Chance | 3% | 0.1% | +4% | +6% | +9% |
| Minion Critical Strike Damage | 3% | 0.1% | +4% | +6% | +9% |
| Minion Damage | 0% | 1% | +10% | +30% | +60% |
| Minion Health | 0% | 0.8% | +8% | +24% | +48% |
| More Damage | 0% | 1% | +10% | +30% | +60% |
| Move Speed | 10 | 2 | +30 | +70 | +130 |
| Physical Resistance | 0% | 0.3% | +3% | +9% | +18% |
| Spell Critical Strike Chance | 3% | 0.1% | +4% | +6% | +9% |
| Spell Critical Strike Damage | 3% | 0.1% | +4% | +6% | +9% |
| Spell Damage | 0% | 1% | +10% | +30% | +60% |
| Stamina Regen | 0.9 | 0.1 | +1.9 | +3.9 | +6.9 |
| Unarmed Attack Speed | 1% | 0.2% | +3% | +7% | +13% |
| Unarmed Critical Strike Chance | 3% | 0.1% | +4% | +6% | +9% |
| Unarmed Critical Strike Damage | 3% | 0.1% | +4% | +6% | +9% |
| Unarmed Damage | 0% | 1% | +10% | +30% | +60% |