Crafting
Try it in the crafting simulator.
Runestones and mod slots
A Runestone rerolls every explicit affix on an item, one per mod slot, at the lower of the rune's level and the item's level; each mod's tier then adds or removes 2 levels. Locked items (jewelry, anything with a Crescendo) cannot be rerolled. Two Runestones of one level combine into one a level higher.
| White | 1 mod slot |
| Green | 2 mod slots |
| Blue | 3 mod slots |
| Purple | 4 mod slots |
| Legendary | Fixed effect plus 4 random affixes |
Combining and spam mode
Two Endeavors make a Fool's Gamble, two Fool's Gambles a Twist of Fate and two Judgments a Tribunal. Right-click a crafting item to enter spam mode and apply it repeatedly; Ctrl + Shift click an item to lock it. Every item is listed below.
Boots always carry a Movement Speed implicit. Chest armor rolls Max Health, Max Stamina or Max Mana as its implicit at double strength. Helmets take a random implicit.
Crafting items
Influences
An influenced item rolls its Order's mods more often and one tier higher, can roll mods its slot normally cannot, and rolls everything else one tier lower. Blocked mods can never roll on it. Aetherion has no influence of its own; its Forsworn drop Kirkira-influenced gear.
| Influence | Implicit pool | Explicit pool | Blocked |
|---|---|---|---|
| Zabaoth | 2H Melee Attack Speed, Health Regen | 2H Melee Damage, 2H Melee Critical Strike Chance, 2H Melee Critical Strike Damage, Max Health | Cooldown Reduction, Magic Resistance |
| Alcaeus | 1H Melee Attack Speed, Lower Stamina Cost | 1H Melee Damage, 1H Melee Critical Strike Chance, 1H Melee Critical Strike Damage, Max Stamina, Stamina Regen | Max Health, Physical Resistance |
| Verndari | Bow Attack Speed | Bow Damage, Bow Critical Strike Chance, Bow Critical Strike Damage, Cooldown Reduction, Max Stamina, Stamina Regen | Max Health, Corruption Resistance |
| Orias | Defender Damage, Max Stamina, Stamina Regen, Physical Resistance, Magic Resistance, Corruption Resistance, All Resistances | Max Health, Attack Speed | |
| Astaroth | Minion Health | Minion Damage, 1H Melee Damage, Max Mana, Mana Regen | Cooldown Reduction, Attack Speed |
| Ehtiras | Focus Damage, 1H Melee Damage, Max Mana, Mana Regen | Max Health, All Resistances | |
| Kirkira | Cast Speed, Lower Mana Cost | Spell Damage, Spell Critical Strike Chance, Spell Critical Strike Damage, Max Mana, Mana Regen | Max Health, Physical Resistance |
| Cerridwen | Minion Attack Speed | Minion Damage, Minion Critical Strike Chance, Minion Critical Strike Damage, Max Mana, Mana Regen | Critical Strike Chance, Critical Strike Damage |
| Sendatu | Lower Mana Cost, Boon Intensity | Max Mana, Mana Regen | Critical Strike Chance, Critical Strike Damage |
| Valkyrion | Unarmed Attack Speed | Unarmed Damage, Unarmed Critical Strike Chance, Unarmed Critical Strike Damage, Max Health, Max Stamina, Stamina Regen |
Weapon enchantments
| Family | Tier | Effect |
|---|---|---|
| Blood | 1 | Physical Hits on nearby targets restore 5 Health over 5 seconds. |
| Blood | 2 | Physical Hits on nearby targets restore 10 Health over 5 seconds. |
| Blood | 3 | Physical Hits on nearby targets restore 20 Health over 5 seconds. |
| Enfeeble | 1 | Physical Hits reduce the target's damage by 3% for 3 seconds. Stacks up to 5 times. |
| Enfeeble | 2 | Physical Hits reduce the target's damage by 5% for 3 seconds. Stacks up to 5 times. |
| Enfeeble | 3 | Physical Hits reduce the target's damage by 7% for 3 seconds. Stacks up to 5 times. |
| Fire | 1 | Physical Hits Ignite for 5% of the damage inflicted. |
| Fire | 2 | Physical Hits Ignite for 10% of the damage inflicted. |
| Fire | 3 | Physical Hits Ignite for 20% of the damage inflicted. |
| Ice | 1 | Physical Hits apply a 3% Chill for 3 seconds. Stacks up to 5 times. |
| Ice | 2 | Physical Hits apply a 4% Chill for 3 seconds. Stacks up to 5 times. |
| Ice | 3 | Physical Hits apply a 5% Chill for 3 seconds. Stacks up to 5 times. |
| Lightning | 1 | Physical Hits have a 30% chance to chain lightning to 2 additional targets for 10% of the damage. |
| Lightning | 2 | Physical Hits have a 30% chance to chain lightning to 2 additional targets for 20% of the damage. |
| Lightning | 3 | Physical Hits have a 30% chance to chain lightning to 2 additional targets for 30% of the damage. |
| Serrated | 1 | Physical Hits Bleed for 5% of the damage inflicted. |
| Serrated | 2 | Physical Hits Bleed for 10% of the damage inflicted. |
| Serrated | 3 | Physical Hits Bleed for 20% of the damage inflicted. |
| Sunder | 1 | Physical Hits increase damage taken by the target by 3% for 3 seconds. Stacks up to 3 times. |
| Sunder | 2 | Physical Hits increase damage taken by the target by 4% for 3 seconds. Stacks up to 3 times. |
| Sunder | 3 | Physical Hits increase damage taken by the target by 5% for 3 seconds. Stacks up to 3 times. |
| Toxic | 1 | Physical Hits have a 50% chance to apply 1 stack of Poison. |
| Toxic | 2 | Physical Hits apply 1 stack of Poison. |
| Toxic | 3 | Physical Hits apply 2 stacks of Poison. |
Skill enchantments
| Family | Tier | Effect |
|---|---|---|
| Increased Area | 1 | Increases the size of non-aura area effects of this skill by 10%. |
| Increased Area | 2 | Increases the size of non-aura area effects of this skill by 20%. |
| Increased Area | 3 | Increases the size of non-aura area effects of this skill by 30%. |
| Increased Duration | 1 | Increases the duration of this skill by 10%. |
| Increased Duration | 2 | Increases the duration of this skill by 20%. |
| Increased Duration | 3 | Increases the duration of this skill by 30%. |
| Reduced Cooldown | 1 | Reduces the cooldown of this skill by 10%. |
| Reduced Cooldown | 2 | Reduces the cooldown of this skill by 20%. |
| Reduced Cooldown | 3 | Reduces the cooldown of this skill by 30%. |
| Reduced Resource Cost | 1 | Reduces resource costs of this skill by 10%. |
| Reduced Resource Cost | 2 | Reduces resource costs of this skill by 15%. |
| Reduced Resource Cost | 3 | Reduces resource costs of this skill by 25%. |