New Moon
No weapon requirement
Spell · Projectile · Primal
55 Mana · 10 Primal Charge · 0.75s cooldown
Cast a beam of celestial energy that deals 150% Combined Weapon Damage and applies a 30% Chill to the target for 3 seconds. Once cast, you empower this skill to become Half Moon.
Spell skill
New Moon
Cast a beam of celestial energy that deals 150% Combined Weapon Damage and applies a 30% Chill to the target for 3 seconds. Once cast, you empower this skill to become Half Moon.
RequiresAny
TagsSpell, Projectile, Primal
Mana55
Cooldown0.75s
CastWhile moving
Stages
One skill that empowers itself each cast: New Moon → Half Moon → Full Moon, then back to the start.